Skip to content
Worlds Worth Looting / Wiki
Browse wiki pages

Skill Heart archetype

Windborne

Passive: move for 3s to gain +18% movement speed, +10 Evasion, mobile casting, and +30% Projectile or Movement Heart damage. Sustained Hearts deal 25% less damage, and Active Hearts deal 20% less while Momentum is not full. Stopping for 0.25s or taking direct damage removes Momentum.
PassiveAutomatic2 compatible modifiers
ActivationAutomatic
Mana costNone
DamageNone
Loadout cost1 slot

Base behavior

Effect
Passive: move for 3s to gain +18% movement speed, +10 Evasion, mobile casting, and +30% Projectile or Movement Heart damage. Sustained Hearts deal 25% less damage, and Active Hearts deal 20% less while Momentum is not full. Stopping for 0.25s or taking direct damage removes Momentum.
Activation
Automatic while equipped. It consumes a normal Heart slot and cannot be triggered with that slot's input.
Base values
Move continuously for 3 seconds to gain +18% movement speed, +10 Evasion, movement while casting, and +30% Projectile or Movement Heart damage. Sustained Hearts deal 25% less damage, and Active Hearts deal 20% less while Momentum is not full.
Reset rule
Taking direct damage or remaining still for 0.25 seconds removes all Momentum.

Compatible modifiers

Passive Hearts roll only Passive Potency and Attunement Speed. Both use harmful T1–T3 values and beneficial T4–T10 values; the Heart's elemental identity is an affinity rather than a damage source.
Every modifier compatible with Windborne
ModifierAllowed tiersWeightTier 1Tier 4Tier 10Compatible damage types
Passive potencyT1–T101-90–-70%5–10%45–70%All
Attunement speedT1–T101-90–-70%5–10%45–70%All

Values are read from the same gameplay catalogs used by Worlds Worth Looting.

Passive modifier rules

Passive Potency
Multiplies Gentle Spring, Stonebound, and Windborne benefits, plus Empty Throne's damage reward. It does not reduce fixed drawbacks or Empty Throne's Mana surcharge.
Attunement Speed
Accelerates buildup toward the full effect. Gentle Spring and Empty Throne are always active and do not roll Attunement Speed.
Affinity
Earth, Fire, Ice, Lightning, and Force remain as forge and visual identities, but Passive Hearts deal no damage and cannot inflict ailments.