Defeat
Return to the dimensional ship with death penalties applied.
Step 4 of 5
Return to the dimensional ship with death penalties applied.
Channel a safe return without applying death penalties.
The decision that matters
If a fight is turning against you, a completed Tether protects carried loot, gold, and experience. The route itself still follows its own completion state.
Penalty rates, Tether timing, and inputs come from the same shared gameplay modules used by the game.
Defeat never removes a level or rewinds permanent progression.
Lose a random 25% of carried equipment and Skill Hearts from the Hero Pack.
Lose 10% of the gold the hero currently carries.
Lose 2% of the current hero-level requirement without losing a level.
The unfinished route is lost and its dimensional shard turns off.
Stand still and take no action until the channel completes.
Hold the input without moving or acting. An unfinished route warns before it collapses.
The shorter channel preserves the completed shard record.
Collect the most important visible chest matches before leaving.
Move away from active attacks so the channel is less likely to be interrupted.
An unfinished dimension will be lost; completed routes remain recorded.
Use storage, selling, or the Forge before beginning the next expedition.