Bestiary entry
Ruinmaul Moose
An Ancient Ruins bruiser that swings a stone maul through an authored dust-and-smear slam; Elite Moose send four 20%-overlapping dust impacts toward the hero in one Barrage.
AggressiveTrack range 500px
Field identification
Animated field sprite shown in its neutral pose.

Base life39
Base damage6
Base speed68
Collision radius22px
Level scaling
Monster level is clamped between 0 and 99. Health, damage, and XP rise with level; speed increases up to a fixed bonus.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 0 | 39 | 68 | 6 | 22 | 500px |
| 10 | 156 | 92 | 18 | 40 | 500px |
| 25 | 308 | 104 | 35 | 66 | 500px |
| 50 | 718 | 104 | 97 | 111 | 500px |
| 99 | 2086 | 104 | 338 | 197 | 500px |
Values are read from the same gameplay catalogs used by Worlds Worth Looting.
Elite form
Beginning at monster level 5, this species can spawn as a rare gold-stamped elite with the exclusive Ruinmaul Barrage attack and a guaranteed level-matched item promoted one rarity tier above its normal roll. Each elite affix independently has a 50% chance to add one ordinary, non-promoted item roll.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 10 | 429 | 96.6 | 24 | 120 | 575px |
Behavior and rewards
| Temper | Movement | First spawn | Special attack | Defeat result | XP | Radius | Tracking |
|---|---|---|---|---|---|---|---|
| Aggressive | Ground | Level 0 | Ruinmaul Slam | Standard reward burst | 22 | 22px | 500px |
Standard melee
Ruinmaul Moose holds at 50% of its authored melee reach, commits to the visible strike, and can deal at most one hit. Each strike connects only when its target intersects that trail during the corresponding active frames. Moving outside the trails or waiting until their active windows have passed avoids them, while touching the monster still deals 90% of its current outgoing damage.
| Reach | Approach range | Active clip frames | Windup | Active | Recovery | Base cooldown | Earliest repeat | Swipe damage | Body collision |
|---|---|---|---|---|---|---|---|---|---|
| 208px | 104px (50%) | 9–16 of 30 (zero-based) | 0.24s | 0.33s | 0.54s | 0.25s | 1.12s | 1.8× physical | 0.9× physical |
Ruinmaul Slam
After a 30%-longer windup, drives the stone maul into a 1.8× enlarged dust-and-smear impact zone for one close physical hit.
| Windup | Active | Recovery | Cooldown | Damage | Type |
|---|---|---|---|---|---|
| 0.4875s | 0.3333333333333333s | 0.5416666666666666s | 6.4s | 3.6× | physical |
Elite: Ruinmaul Barrage
One maul swing tilts up to 20° toward the hero and sends four fixed, 20%-overlapping authored dust impacts down the attack line one at a time, 0.45 seconds apart; the barrage can strike only once.
| Windup | Active | Recovery | Cooldown | Damage | Type | Range |
|---|---|---|---|---|---|---|
| 0.375s | 1.6833333333333333s | 0.375s | 13.2s | 0.99× | physical | 460px |