Bestiary entry
Highland Troll
A blue-grey Highlands bruiser that rakes nearby prey with the magical Rimeclaw, then braces to drive an authored gale ring down its facing lane.
AggressiveTrack range 500px
Field identification
Animated field sprite shown in its neutral pose.

Base life39
Base damage6
Base speed60
Collision radius19px
Level scaling
Monster level is clamped between 0 and 99. Health, damage, and XP rise with level; speed increases up to a fixed bonus.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 0 | 39 | 60 | 6 | 22 | 500px |
| 10 | 156 | 84 | 18 | 40 | 500px |
| 25 | 308 | 96 | 35 | 66 | 500px |
| 50 | 718 | 96 | 97 | 111 | 500px |
| 99 | 2086 | 96 | 338 | 197 | 500px |
Values are read from the same gameplay catalogs used by Worlds Worth Looting.
Elite form
Beginning at monster level 5, this species can spawn as a rare gold-stamped elite with the exclusive Gale Barrage attack and a guaranteed level-matched item promoted one rarity tier above its normal roll. Each elite affix independently has a 50% chance to add one ordinary, non-promoted item roll.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 10 | 429 | 88.2 | 24 | 120 | 575px |
Behavior and rewards
| Temper | Movement | First spawn | Special attack | Defeat result | XP | Radius | Tracking |
|---|---|---|---|---|---|---|---|
| Aggressive | Ground | Level 0 | Gale Bellow | Standard reward burst | 22 | 19px | 500px |
Rimeclaw
Highland Troll holds at 50% of its authored melee reach, commits to the visible strike, and can deal at most one hit. Each strike connects only when its target intersects that trail during the corresponding active frames. Moving outside the trails or waiting until their active windows have passed avoids them, while touching the monster still deals 90% of its current outgoing damage.
| Reach | Approach range | Active clip frames | Windup | Active | Recovery | Base cooldown | Earliest repeat | Swipe damage | Body collision |
|---|---|---|---|---|---|---|---|---|---|
| 46px | 23px (50%) | 5–10 of 16 (zero-based) | 0.25s | 0.30s | 0.25s | 0.25s | 0.80s | 1.8× magic | 0.9× physical |
Gale Bellow
Braces, aims the authored Highlands wind ring up or down by as much as 20 degrees, then strikes once inside the visible blast.
| Windup | Active | Recovery | Cooldown | Damage | Type |
|---|---|---|---|---|---|
| 0.5s | 0.3333333333333333s | 0.25s | 6.6s | 1.71× | magic |
Elite: Gale Barrage
Aims up or down by as much as 20 degrees and sustains three authored gale pulses, with each visible loop able to strike once.
| Windup | Active | Recovery | Cooldown | Damage | Type | Range |
|---|---|---|---|---|---|---|
| 0.5s | 1s | 0.25s | 13.2s | 0.9× | magic | 210px |