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Bestiary entry

Prison Assassin

An Old Prison killer that vaults through sampled ground for a landing cleave, then chains three re-aimed vaults when Elite.
AggressiveTrack range 500px

Field identification

Animated field sprite shown in its neutral pose.
Prison Assassin animated sprite sheet, shown at its idle frame
Base life28
Base damage5
Base speed100
Collision radius16px

Level scaling

Monster level is clamped between 0 and 99. Health, damage, and XP rise with level; speed increases up to a fixed bonus.
Prison Assassin stats at representative levels
LevelLifeSpeedDamageXPTrack range
028100518500px
101121241433500px
252221362955500px
505171367991500px
991502136276162500px

Values are read from the same gameplay catalogs used by Worlds Worth Looting.

Elite form

Beginning at monster level 5, this species can spawn as a rare gold-stamped elite with the exclusive Vaulting Barrage attack and a guaranteed level-matched item promoted one rarity tier above its normal roll. Each elite affix independently has a 50% chance to add one ordinary, non-promoted item roll.
Prison Assassin elite stats at level 10
LevelLifeSpeedDamageXPTrack range
10308130.21999575px

Behavior and rewards

Prison Assassin base behavior and reward summary
TemperMovementFirst spawnSpecial attackDefeat resultXPRadiusTracking
AggressiveGroundLevel 0Vaulting CleaveStandard reward burst1816px500px

Standard melee

Prison Assassin holds at 50% of its authored melee reach, commits to the visible strike, and can deal at most one hit. Each strike connects only when its target intersects that trail during the corresponding active frames. Moving outside the trails or waiting until their active windows have passed avoids them, while touching the monster still deals 90% of its current outgoing damage.
Prison Assassin standard melee timing and reach
ReachApproach rangeActive clip framesWindupActiveRecoveryBase cooldownEarliest repeatSwipe damageBody collision
49px24px (50%)3 of 9 (zero-based)0.11s0.07s0.36s0.25s0.54s1.8× physical0.9× physical

Vaulting Cleave

Vaults to the hero's sampled position and cuts once on landing using only the authored Old Prison attack animation.
Prison Assassin special attack timing and damage
WindupActiveRecoveryCooldownDamageType
0.55s0.28s0.43s6.4s1.98×physical

Elite: Vaulting Barrage

Chains three authored landing cleaves, sampling and locking the hero again before each vault.
Prison Assassin elite-only special attack timing and damage
WindupActiveRecoveryCooldownDamageTypeRange
0.5s0.28s0.43s13.2s0.99×physical70-320px