Bestiary entry
Depths Hookblade
A Depths duelist that chains two authored hookblade crescents into a close combo; Elite duelists sustain a three-loop flurry.
AggressiveTrack range 500px
Field identification
Animated field sprite shown in its neutral pose.

Base life30
Base damage5
Base speed92
Collision radius16px
Level scaling
Monster level is clamped between 0 and 99. Health, damage, and XP rise with level; speed increases up to a fixed bonus.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 0 | 30 | 92 | 5 | 18 | 500px |
| 10 | 119 | 116 | 14 | 33 | 500px |
| 25 | 234 | 128 | 29 | 55 | 500px |
| 50 | 545 | 128 | 79 | 91 | 500px |
| 99 | 1585 | 128 | 276 | 162 | 500px |
Values are read from the same gameplay catalogs used by Worlds Worth Looting.
Elite form
Beginning at monster level 5, this species can spawn as a rare gold-stamped elite with the exclusive Hookblade Flurry attack and a guaranteed level-matched item promoted one rarity tier above its normal roll. Each elite affix independently has a 50% chance to add one ordinary, non-promoted item roll.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 10 | 327 | 121.8 | 19 | 99 | 575px |
Behavior and rewards
| Temper | Movement | First spawn | Special attack | Defeat result | XP | Radius | Tracking |
|---|---|---|---|---|---|---|---|
| Aggressive | Ground | Level 0 | Hookblade Combo | Standard reward burst | 18 | 16px | 500px |
Standard melee
Depths Hookblade holds at 50% of its authored melee reach, commits to the visible strike, and can deal at most one hit. Each strike connects only when its target intersects that trail during the corresponding active frames. Moving outside the trails or waiting until their active windows have passed avoids them, while touching the monster still deals 90% of its current outgoing damage.
| Reach | Approach range | Active clip frames | Windup | Active | Recovery | Base cooldown | Earliest repeat | Swipe damage | Body collision |
|---|---|---|---|---|---|---|---|---|---|
| 120px | 60px (50%) | 2 of 11 (zero-based) | 0.11s | 0.06s | 0.44s | 0.25s | 0.61s | 1.8× physical | 0.9× physical |
Hookblade Combo
Rapidly hops from up to 330 pixels away to a point one pixel outside hero collision, then chains authored Attack 1 directly into Attack 2 with no recovery between them, resolving at most one physical hit across the full combo.
| Windup | Active | Recovery | Cooldown | Damage | Type |
|---|---|---|---|---|---|
| 0.25s | 1s | 0s | 4.2s | 1.89× | physical |
Elite: Hookblade Flurry
Repeats the authored two-crescent combo three times, with each one-second loop able to strike once.
| Windup | Active | Recovery | Cooldown | Damage | Type | Range |
|---|---|---|---|---|---|---|
| 0.7s | 3s | 0.45s | 13.1s | 1.08× | physical | 112px |