Bestiary entry
Crab-Claw Raider
A Sea Adventures raider that sends an armored crab curving after prey with a dodgeable turn limit and, when Elite, erupts a 3×3 grid of authored tentacles beneath sampled prey.
AggressiveTrack range 500px
Field identification
Animated field sprite shown in its neutral pose.

Base life34
Base damage5
Base speed76
Collision radius17px
Level scaling
Monster level is clamped between 0 and 99. Health, damage, and XP rise with level; speed increases up to a fixed bonus.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 0 | 34 | 76 | 5 | 21 | 500px |
| 10 | 137 | 100 | 16 | 37 | 500px |
| 25 | 271 | 112 | 32 | 62 | 500px |
| 50 | 631 | 112 | 88 | 104 | 500px |
| 99 | 1836 | 112 | 307 | 186 | 500px |
Values are read from the same gameplay catalogs used by Worlds Worth Looting.
Elite form
Beginning at monster level 5, this species can spawn as a rare gold-stamped elite with the exclusive Tentacle Triad attack and a guaranteed level-matched item promoted one rarity tier above its normal roll. Each elite affix independently has a 50% chance to add one ordinary, non-promoted item roll.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 10 | 377 | 105 | 22 | 111 | 575px |
Behavior and rewards
| Temper | Movement | First spawn | Special attack | Defeat result | XP | Radius | Tracking |
|---|---|---|---|---|---|---|---|
| Aggressive | Ground | Level 0 | Crab Rush | Standard reward burst | 21 | 17px | 500px |
Standard melee
Crab-Claw Raider holds at 50% of its authored melee reach, commits to the visible strike, and can deal at most one hit. Each strike connects only when its target intersects that trail during the corresponding active frames. Moving outside the trails or waiting until their active windows have passed avoids them, while touching the monster still deals 90% of its current outgoing damage.
| Reach | Approach range | Active clip frames | Windup | Active | Recovery | Base cooldown | Earliest repeat | Swipe damage | Body collision |
|---|---|---|---|---|---|---|---|---|---|
| 58px | 29px (50%) | 10 of 17 (zero-based) | 0.56s | 0.06s | 0.33s | 0.25s | 0.94s | 1.8× physical | 0.9× physical |
Crab Rush
Releases an authored armored crab that follows the hero with a limited turn radius, so a sharp lateral dodge can escape before it hits the hero or terrain and plays its authored death sequence.
| Windup | Active | Recovery | Cooldown | Damage | Type |
|---|---|---|---|---|---|
| 1.3s | 0.5s | 0.45s | 6.4s | 1.62× | physical |
Elite: Tentacle Triad
Erupts nine authored tentacles in a 3×3 grid around the hero's sampled position, with each tentacle able to strike once from its visible eruption through its loop.
| Windup | Active | Recovery | Cooldown | Damage | Type | Range |
|---|---|---|---|---|---|---|
| 1s | 1.5s | 0.5s | 13.4s | 2.7× | physical | 390px |