Bestiary entry
Brookmaw Bear
A wary low-level forest beast that flees until provoked, then answers with pressurized water.
PassiveTrack range 250pxScripted encounter
Field identification
Animated field sprite shown in its neutral pose.
Base life30
Base damage5
Base speed60
Collision radius19px
Level scaling
Monster level is clamped between 0 and 99. Health, damage, and XP rise with level; speed increases up to a fixed bonus.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 0 | 30 | 60 | 5 | 17 | 250px |
| 10 | 119 | 84 | 14 | 30 | 250px |
| 25 | 234 | 96 | 29 | 51 | 250px |
| 50 | 545 | 96 | 79 | 85 | 250px |
| 99 | 1585 | 96 | 276 | 151 | 250px |
Values are read from the same gameplay catalogs used by Worlds Worth Looting.
Elite form
Beginning at monster level 5, this species can spawn as a rare gold-stamped elite with the exclusive Rallying Roar attack and a guaranteed level-matched item promoted one rarity tier above its normal roll. Each elite affix independently has a 50% chance to add one ordinary, non-promoted item roll.
| Level | Life | Speed | Damage | XP | Track range |
|---|---|---|---|---|---|
| 10 | 327 | 88.2 | 19 | 90 | 288px |
Behavior and rewards
| Temper | Movement | First spawn | Special attack | Defeat result | XP | Radius | Tracking |
|---|---|---|---|---|---|---|---|
| Passive | Ground | Scripted encounter only | Water Jet | Standard reward burst | 17 | 19px | 250px |
Standard melee
Brookmaw Bear holds at 50% of its authored melee reach, commits to the visible strike, and can deal at most one hit. Each strike connects only when its target intersects that trail during the corresponding active frames. Moving outside the trails or waiting until their active windows have passed avoids them, while touching the monster still deals 90% of its current outgoing damage.
| Reach | Approach range | Active clip frames | Windup | Active | Recovery | Base cooldown | Earliest repeat | Swipe damage | Body collision |
|---|---|---|---|---|---|---|---|---|---|
| 36px | 18px (50%) | 1–3 of 5 (zero-based) | 0.08s | 0.25s | 0.08s | 0.25s | 0.42s | 1.8× physical | 0.9× physical |
Water Jet
Blasts a pressurized stream of water in a straight line, dealing magic damage on contact.
| Windup | Active | Recovery | Cooldown | Damage | Type |
|---|---|---|---|---|---|
| 0.72s | 0.18s | 0.42s | 5.8s | 1.35× | magic |
Elite: Rallying Roar
Roars to empower nearby untamed monsters, increasing their damage by 25% for 6 seconds.
| Windup | Active | Recovery | Cooldown | Damage | Type | Range |
|---|---|---|---|---|---|---|
| 1s | 0.85s | 0.5s | 12.5s | 0× | physical | 190px |