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Off-hand utility

Buckler

A flexible off-hand base that can roll defensive, resource, attack, sustain, piercing, and pickup-radius affixes.
Off handAny weapon build11 compatible stats
Gear slotOff hand
BuildAny weapon build
Stat pool11
Affix cap8

Item type details

Generated name
Ok, Neat, Good, Cool, Rad, DopeAF + “Buckler”. Example: “Good Buckler”.
Equipment role
Off-hand utility
Affix selection
Stats are drawn without duplicates from the 11-stat pool below, up to the rarity's target and the global 8-affix cap. Only one affix from each named category can roll naturally.
Weapon filtering
This is not a primary-weapon base, so its slot rules decide compatibility. Weapon-family stats in the table indicate which weapon they improve.

Stats found on Buckler

Tier 1 and tier 10 are the live endpoint ranges; intermediate tiers interpolate between them using each stat's configured roll step.
Every stat affix compatible with Buckler
AffixCategoryTier 1Tier 10Value formatFamily
ConditionCore Attribute1–214–20flatUniversal
LifeResource Capacity5–12180–260flatUniversal
Maximum lifeResource Expansion110%Universal
Armor RatingDefense1–310–18flatUniversal
Magic Resistance RatingDefense1–310–18flatUniversal
Armor RatingDefense Reinforcement110%Universal
Magic Resistance RatingDefense Reinforcement110%Universal
Chance to stun on hitOn-Hit Effect0.2–0.87–12%Universal
Armor Penetration RatingPenetration1–28–14flatUniversal
Maximum physical damage reductionDefensive Apex0.21%Universal
Maximum magical damage reductionDefensive Apex0.21%Universal

Values are read from the same gameplay catalogs used by Worlds Worth Looting.

Level, rarity, and price rules

Every item base uses the same generation and economy rules; only its gear slot and compatible stat pool differ.
Buckler generation and pricing rules
RuleHow it works
Item levelLevel 0–99; tiers 1–3 are available at level 0, and the maximum scales through tier 10 at level 70.
Rarity6 possible rarities; higher ranks roll more affixes, and their chance rises with item level.
Affix tiersTier 1 through tier 10; lower unlocked tiers remain possible.
Affix priceQuality band 1–10 × 10g × affix tier.
Item priceSum of all affix prices. The base, item level, and rarity add no direct multiplier.

Why rarity still matters to value

Rarity does not multiply gold directly, but a higher-rarity Buckler usually sells for more because it can carry more independently priced affixes.